
Sword Magician, Sarah (G3) is also a good finisher by placing a Grade 3 card to the front row, then rely on triggers to do multi attacks (check if you have good chance though). In-case of a miss-ride, ride your sub Vanguard Sword Magician, Sarah (G3), then re-ride Luquier (G3) later on. Use Purple Trapezist (G1) for example to pull them out from Soul if needed. NOTE: Limit Break skills can be used earlier than usual by using self damaging cards like See-saw Game Winner (G1) or See-saw Game Loser (G2). Note that Dreamy Fortress' (G2) skill would still activate even if your opponent uses normal attacks against it! Also works great with Dreamy Fortress (G2) to create a defensive play during your opponent's turn. If you called in 3~4 units during your turn, this unit can reach 20,000~23,000 Power.

(VC): When your rear-guard is placed from Soul, this unit gets +3,000 Power until end of turn. Also use Purple Trapezist (G1) to help you set up the field if needed.

TIP: Once your opponent got 1 Life left (or 5 Damage), on hit multi attack skills are no longer effective because of those Sentinel Cards (PG), so use her during Main Phase, to setup 3 attacks, even better if you have Fire Juggler (G1) as your Vanguard's Booster for a potential 4th attack (use her skill to replace a front unit at rest). Just keep playing while learning some good combinations. You can really do a lot of combinations here depending on the situation and cards in Soul. (VC): LB4, CB2 to call up 1 Grade 0~3 (one each Grade) from your Soul. How To Use Silver Thorn Dragon Tamer, Luquier (G3)
